{"id":25681,"date":"2019-07-11T19:36:00","date_gmt":"2019-07-11T19:36:00","guid":{"rendered":"https:\/\/www.journalismlab.nl\/?p=25681"},"modified":"2024-04-15T09:34:22","modified_gmt":"2024-04-15T09:34:22","slug":"impact-vs-reach-interviews-with-immersive-journalists","status":"publish","type":"post","link":"https:\/\/www.journalismlab.nl\/en\/impact-vs-reach-interviews-with-immersive-journalists\/","title":{"rendered":"Impact vs reach &#8211; interviews with immersive journalists"},"content":{"rendered":"<div data-elementor-type=\"wp-post\" data-elementor-id=\"25681\" class=\"elementor elementor-25681\" data-elementor-post-type=\"post\">\n\t\t\t\t<div class=\"elementor-element elementor-element-e7c689a e-flex e-con-boxed e-con e-parent\" data-id=\"e7c689a\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-9e7b0f6 elementor-widget elementor-widget-text-editor\" data-id=\"9e7b0f6\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Have you ever explored the surroundings of Chernobyl or experienced what a psychosis is like? For many the people the answer will be no. But immersive journalism makes it possible to virtually visit uncommon places or be in someone else\u2019s shoes. News outlets worldwide are experimenting with new kinds of storytelling in 360 video\u2019s, Virtual Reality, Augmented Reality, interactive websites and apps.<\/p><p>Researchers of the University of Applied Sciences Utrecht (the Netherlands), the University of Amsterdam and the University of Vienna\u00a0<a href=\"https:\/\/www.journalismlab.nl\/en\/researching-the-impact-of-immersive-journalism\/\">are investigating such immersive storytelling<\/a>.\u00a0We interviewed fifteen immersive makers and experts from around the world to find out why journalistic outlets invest in immersive journalism, how they created immersion and which challenges they encountered. To get a broad understanding of immersive journalism, we selected interviewees from different countries (Belgium, the Netherlands, the UK, the USA, Japan, Australia, Canada, the UAE, and Germany) and different media (broadcasters, newspapers) who made a variety of immersive productions, including interactive websites, Virtual Reality videos\u2019 and 360 video\u2019s.<\/p><p>Click\u00a0<a href=\"https:\/\/immersivejournalism.journalismlab.nl\/#what-are-the-challenges-of-immersive-journalism\">here<\/a>\u00a0to go directly to our analysis of the challenges that immersive journalists are facing, or read first\u00a0<a href=\"https:\/\/immersivejournalism.journalismlab.nl\/#why-invest-in-immersive-journalism\">why<\/a>\u00a0our interviewees decided to invest in immersive journalism or about\u00a0<a href=\"https:\/\/immersivejournalism.journalismlab.nl\/#three-immersive-ingredients\">how<\/a>\u00a0they created immersion. And finally, you can read about four different types of immersive journalism\u00a0<a href=\"https:\/\/immersivejournalism.journalismlab.nl\/#not-one-size-fits-for-all\">here<\/a><strong>.<\/strong><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-9507004 e-flex e-con-boxed e-con e-parent\" data-id=\"9507004\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[],&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-d7efca0 elementor-widget elementor-widget-heading\" data-id=\"d7efca0\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Why invest<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-5fd805c e-flex e-con-boxed e-con e-parent\" data-id=\"5fd805c\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-4a78691 elementor-widget elementor-widget-text-editor\" data-id=\"4a78691\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The interviews point out that there are two main reasons for outlets to produce immersive stories. Firstly, many interviewees described the initial curiosity to work with innovative technologies to produce new forms of immersive journalistic stories. \u2018We saw this new technology that was immensely hyped by Google and Facebook, which made us wonder how it could be useful for us. So we decided to experiment\u2019, says Liesbeth van de Kar, innovations manager at the Dutch public broadcaster NTR. However, Zillah Watson, former head of content of BBC\u2019s VR hub, describes a change of attitude, both at the BBC and other news outlets: \u2018After that initial excitement, the commercial reality has been problematic\u2019 Therefore: \u2018we\u2019ve adopted [\u2026] what we call a fierier, bigger, better approach. We do less, but what we do is really good.\u2019 Jose de Vries, innovation manager for the Dutch national broadcaster NOS, states as well: \u2018Nowadays, we only make our stories immersive if it really adds something \u2013 not just for the sake of it.\u2019 Indeed, for most outlets the experimental phase is over and the second reason dominates.<\/p><p>\u2018we\u2019ve adopted [\u2026] what we call a fierier, bigger, better approach. We do less, but what we do is really good.\u2019<\/p><p>Immersive elements are nowadays added when producers believe it will create a better impact on the audience. What this impact is, differs among the producers we spoke, but it all revolves around public engagement.<\/p><p>Vice Canada\u2019s head of digital, Michael Gruzuk, mentions immersive journalism as an attempt to attract younger audiences. According to Sophie Schulenburg, editor for the German broadcaster WDR, it leads to \u2018emotions and involvement\u2019. Shehani Fernando, at the time immersive producer and director for The Guardian, adds \u2018empathy\u2019 and \u2018a new perspective\u2019 to this list. Schulenburg also mentions the opportunity to create an experience that exceeds national and cultural borders. Moreover, several interviewees mention the believed cognitive effects of \u2018better understanding\u2019 (Jens Franssen, VRT), \u2018remembrance\u2019 (Jos\u00e9 de Vries, NOS) and \u2018memorability\u2019 (Zillah Watson, BBC) as a reason to choose for immersive features.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-583520f e-flex e-con-boxed e-con e-parent\" data-id=\"583520f\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[],&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-fad696b elementor-widget elementor-widget-heading\" data-id=\"fad696b\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Three immersive ingredients<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-4e2c53e e-flex e-con-boxed e-con e-parent\" data-id=\"4e2c53e\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-3df3eb3 elementor-widget elementor-widget-text-editor\" data-id=\"3df3eb3\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>As soon as the decision to produce an immersive story is taken, another question arises:\u00a0<em>how<\/em>\u00a0to create an immersive experience?\u00a0<a href=\"https:\/\/www.journalismlab.nl\/en\/researching-the-impact-of-immersive-journalism\/\">Our literature review and content analysis of almost 200 production<\/a>s from around the world point out that there are three different aspects that help immerse the user into the story:<\/p><ol><li>The technology that is used and the extent to which it includes the user in the virtual world. For instance, watching a production on VR-headset supposedly creates more inclusion than watching it on a mobile phone.<\/li><li>The interaction options, such as the possibility to look around in 360 degrees, to choose between different storylines or to navigate independently through a virtual map, just to name a few.<\/li><li>The narrative. Is the user an observer to the story or do they play a (main)role in it? In other words, is the user the one experiencing something or are they watching someone else it is happening to?<\/li><\/ol><p>We discussed the choices that were made for each of the immersive elements with our interviewees to find out how they applied them and why.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-4d29c8e e-flex e-con-boxed e-con e-parent\" data-id=\"4d29c8e\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[],&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-49afa18 elementor-widget elementor-widget-heading\" data-id=\"49afa18\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">How to use technology to create immersion<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-b9ae15f e-flex e-con-boxed e-con e-parent\" data-id=\"b9ae15f\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-99988a1 elementor-widget elementor-widget-text-editor\" data-id=\"99988a1\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The technological choices that can be made, are multiple. Should a story be in Virtual (VR) or Augmented Reality (AR), should it be a 360-video or an interactive website? Inherent to this question is yet another: to what extent should the user be included in the virtual environment and excluded from the real world?<\/p><p>The interviews point out that technological choices are guided by three types of considerations. First of all, the choice for advanced technology like VR, with high inclusion, may be made because it is believed to be\u00a0<strong>most impactful<\/strong>. Cyril Snijders, innovation manager for the Dutch broadcaster KRO-NCRV: \u2018VR is almost like hostage-taking. You put the thing on someone\u2019s head and exclude them completely from the real world, with headphones too. So you force them to be present in the virtual world. [\u2026] As a documentary maker you can do a lot, but in the end you have no influence on where the viewer is watching: are they looking at their phones or being disturbed by moaning kids or the vacuum cleaner? While in the case of VR, you know you\u2019ve got people\u2019s attention\u2019, Snijders says, thereby emphasizing the importance of inclusion into the virtual world.<\/p><p>\u2018VR is almost like hostage-taking. You put the thing on someone\u2019s head and exclude them completely from the real world.\u2019<\/p><p>However, the choice for the quality of inclusive technology is often weighed against the\u00a0<strong>accessibility<\/strong>\u00a0of the production, since the majority of the users still do not own specific VR equipment. \u2018I think the issue with the tech is getting people [\u2026] to sit down and put it on\u2019, says Shehani Fernando, at the time of the interview VR editor at the Guardian. \u2018I still think there is a barrier: when in your home life are you going to do that? Location based productions in museum and galleries are fantastic. [\u2026] People are prepared to wait, because they see it as an experience. But I think funnily it hasn\u2019t translated into a domestic arena as much.\u2019 For several makers this is a reason to choose for less advanced and inclusive technology, such as 360 video\u2019s or interactive websites that can be watched on any mobile phone, laptop or computer.<\/p><p>In some cases, the decision that a production should be widely accessible and therefore not require advanced technology, is a pragmatic one. In others, the importance of accessibility is rather emphasized from an ideological point of view. Jos\u00e9 de Vries points out: \u2018NOS is a public broadcaster, so we have the obligation to tell the news to everyone in the Netherlands, not just to a small minority.\u2019 Al Jazeera\u2019s immersive editor Viktorija Mickute adds: \u2018The stories should not be just for someone in the west who has access to gadgets.\u2019<\/p><p>And finally, sometimes\u00a0<strong>financial considerations<\/strong>\u00a0are decisive.\u00a0\u2018You try to get complete funding for your plan, but you sometimes have to adjust or switch back\u2019, says Geert Jan Strengholt, creative director at the Dutch broadcaster VPRO. \u2018We initially wanted to create a VR game, [\u2026] but we didn\u2019t get the money for it. So we started thinking in a different direction and came up with a VR video without interaction. That\u2019s how finances sometimes influence your plan.\u2019<br \/><br \/><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-73e9936 e-flex e-con-boxed e-con e-parent\" data-id=\"73e9936\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[],&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-659a425 elementor-widget elementor-widget-heading\" data-id=\"659a425\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">How to use interactivity to create immersion<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-eb05e47 e-flex e-con-boxed e-con e-parent\" data-id=\"eb05e47\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-a97473b elementor-widget elementor-widget-text-editor\" data-id=\"a97473b\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Aside from the technological features, makers can apply interactive elements to create an immersive experience. Again choices are made based on considerations of impact, accessibility and the financial possibilities.<\/p><p>Some apply interactive options because they believe it gives the fullest experience and therefore has\u00a0<strong>the greatest impact<\/strong>. They explain that interaction makes the difference between feeling just present and feeling\u00a0<em>involved<\/em>. BBC\u2019s Zillah Watson gives an example: \u2018In We Wait we used eye-tracking. When you look at people, they look back at you. And that\u2019s a normal human response. That is ultimately what makes VR more powerful than just watching Netflix or a flat screen.\u2019<\/p><p>Interactivity may also be used as a strategy to hold people\u2019s attention and increase impact that way. As Cyril Snijders, from the Dutch broadcaster KRO-NCRV, explains: \u2018We made people perform a small task, like directing their gaze at a certain point on the screen, to make sure they would stay focused\u2019.<\/p><p>Yet, for some makers the\u00a0<strong>accessibility<\/strong>\u00a0of the production is a reason not to build interactive features. Shehani Fernando (The Guardian) explains: \u2018In terms of reaching the widest number of people, non-interactive productions can be embedded on Facebook and Youtube, so it has a larger reach.\u2019 And again, others base their decision to limit interaction options on\u00a0<strong>considerations about time and budget<\/strong>.\u00a0<\/p><p>As Sophie Schulenburg (WDR) explains: \u2018In Berlin Terror we could not include more interactive features, because it was it too complex for the time we had. We had to get really to the point.\u2019 Lack of expertise is also a frequently mentioned pragmatic reasons not to build interactivity.\u00a0<\/p><p>\u2018Non-interactive productions can be embedded on Facebook and Youtube, so they have a larger reach\u2019<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-291af41 elementor-widget elementor-widget-video\" data-id=\"291af41\" data-element_type=\"widget\" data-settings=\"{&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=BZJ09-SQG5E&quot;,&quot;video_type&quot;:&quot;youtube&quot;,&quot;controls&quot;:&quot;yes&quot;}\" data-widget_type=\"video.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-wrapper elementor-open-inline\">\n\t\t\t<div class=\"elementor-video\"><\/div>\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-6d55aa9 e-flex e-con-boxed e-con e-parent\" data-id=\"6d55aa9\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[],&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-29829e2 elementor-widget elementor-widget-heading\" data-id=\"29829e2\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">How to use the narrative to create immersion<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-c315bd7 e-flex e-con-boxed e-con e-parent\" data-id=\"c315bd7\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-03e7a4b elementor-widget elementor-widget-text-editor\" data-id=\"03e7a4b\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The third way of creating immersion, is through the narrative of the production. Zillah Watson (BBC) explains: \u2018A good VR news production needs a compelling story. Producers so often seem to forget this essential element. They think you could film a shot of a boat arriving and that would be amazing. It\u2019s not\u2019, says Zillah Watson (BBC). \u2018You have to think what story makes you actually want to watch and do an effort.\u2019 The narrative is important for all interviewees. But what makes a narrative immersive?<\/p><p>\u2018A good VR news production needs a compelling story. Producers so often seem to forget that\u2019<\/p><p>It all starts with the right topic. For some makers the\u00a0<strong>location<\/strong>\u00a0of the production is most important. As Jens Franssen (VRT) puts it: \u2018It is about spectacular places at special times.\u2019 Jose de Vries (NOS) agrees: \u2018For us, it is only interesting when it is about places that you would normally never visit.\u2019\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0<\/p><p>Others believe an immersive production should always revolve around a\u00a0<strong>story<\/strong>\u00a0and not merely about a place. According to Shehani Fernando (The Guardian) immersive journalism is an appropriate way to pay attention to topics that people feel fatigue about. Viktorija Mickute (Al Jazeera), moreover, believes it should be about \u2018meeting people and spending time with them\u2019, so a diversity of voices can be presented. \u2018That\u2019s the idea of immersive journalism, so you get a different understanding [\u2026].\u2019<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f915531 elementor-widget elementor-widget-video\" data-id=\"f915531\" data-element_type=\"widget\" data-settings=\"{&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=mHtXrFITSr4&quot;,&quot;video_type&quot;:&quot;youtube&quot;,&quot;controls&quot;:&quot;yes&quot;}\" data-widget_type=\"video.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-wrapper elementor-open-inline\">\n\t\t\t<div class=\"elementor-video\"><\/div>\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-a9c28be elementor-widget elementor-widget-text-editor\" data-id=\"a9c28be\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Just like the viewpoints on the right topic for immersive journalism, the opinions on\u00a0<strong>the role that the user should have<\/strong>, differ. Viktoija Mickute (Al Jazeera) aspires more active roles for the user to create an \u2018[\u2026] even more intimate relationship between the viewer and the character. [\u2026]\u2019 She would like \u2018to actually include live action of a character that explains things to the user [\u2026]. So you are basically right next to them and being acknowledged.\u2019<\/p><p>Others believe it is not at all necessary for the user to play an active role in order to feel immersed. They argue that a story can be immersive even if the user is an observant instead of a participant. Sophie Schulenburg (WDR): \u2018You can have an immersive experience and still not be in the center of the action. We once realised a 360-degree-experience on the Tour de France. You\u2019re not always the person who is on the bike. [\u2026] But still, you\u2019re in the scene, you [\u2026] feel more involved than if you sat in front of your tv, which is three meters away from you or if you watch it on your smartphone.\u2019 The fact that there are various viewpoints on both the right topic and the user role shows, once again, that there is more than one way to create an immersive journalistic production.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-3505533 e-flex e-con-boxed e-con e-parent\" data-id=\"3505533\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[],&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-75a37f9 elementor-widget elementor-widget-heading\" data-id=\"75a37f9\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">What are the challenges of immersive journalism<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-791592c e-flex e-con-boxed e-con e-parent\" data-id=\"791592c\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-c14c2df elementor-widget elementor-widget-text-editor\" data-id=\"c14c2df\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Many different factors are taken into consideration when creating an immersive story. While the considerations are diverse, they all revolve around three fields of tension that news outlets have to constantly take into account.<\/p><p>On a practical level, many outlets struggle with the tension\u00a0<strong>between the need to work in a fixed newsroom routine and the freedom to experiment with new storytelling techniques and strategies<\/strong>. This struggle has partly to do with the mindsets of different journalists within the organization. Michael Gruzuk (Vice Canada) describes the making of Cut Off: \u2018There was definitely a real tension between the VR team and the linear team, because they have different needs. You try to shoot a scene with two different cameras for linear and suddenly the VR people are walking in the middle of a shot setting up a 360 camera. [\u2026] We had never worked together before and we didn\u2019t have a lot of time. Everybody thinks that their thing is the most important. So that created real tension.\u2019<\/p><p>Likewise, Zillah Watson (BBC) describes a struggle between immersive makers and \u00a0traditional reporters. \u2018The expectation from news reporters from a television broadcast operation is that they are onscreen presenting stuff. But ultimately for VR news to evolve, we need to understand to what extend that helps. [\u2026].\u2019<\/p><p>This tension in the newsroom has to do with different paces these productions are made. Jos\u00e9 de Vries (NOS), for instance, explains that advanced immersive technologies, such as VR and AR, take too much time for a news outlet that is concerned with the delivery of daily, fast news.<\/p><p>A second area of tension is\u00a0<strong>the struggle between impact and reach<\/strong>. Should a production be available for each and everyone and therefore be less immersive, but also less impactful? Or should impact be prioritized, even if this means that a considerable part of the audience is excluded? As mentioned before, the choice to prioritize reach over impact can be either commercially of ideologically driven.<\/p><p>Finally, there is the tension\u00a0<strong>between the agency of the journalist and the agency of the user<\/strong>. Sometimes the user gets the chance to explore a virtual map, zooming in on the parts that he is interested in while skipping others (like in\u00a0<a href=\"https:\/\/www.volkskrant.nl\/kijkverder\/2018\/noordzuidlijn\/#\/stations\/start\/\">De Noord-Zuidlijn<\/a>\u00a0made by the Dutch newspaper De Volkskrant), or to decide for himself whose story he wants to hear (like in Vice Canada\u2019s Cut off). In those cases, the journalist is only partly in charge of the structure of the story. This takes us to an ethical discussion around immersive narration: how much autonomy should the journalist hold and how much should be granted to the user? Should the user be able to shape their own experience and decide for themselves which information they will receive and in what order? Or should the journalist stay in charge? It is a question that many of the interviewees struggle with.<\/p><p>Viktorija Mickute (Al Jazeera) finds extra autonomy for the user desirable. \u2018We are always looking into newer media, newer interactive spaces [\u2026] so you can give even more agency to the viewers. To interact with the spaces is definitely in our set of future\u2019, she states. Moreover, Nonny de la Pena, founder and CEO of Emblematic Group, believes it has become natural to most users to have the agency to explore different angles of a story, thanks to the worldwide web.<\/p><p>Yet, she is cautious granting too much power to the user. An example: \u2018When I first built\u00a0<a href=\"https:\/\/emblematicgroup.com\/experiences\/hunger-in-la\/\">Hunger in L.A.<\/a>, if you approached the woman at the head of the foodbank who was handing out de food, she had a trigger on her and she would turn and yell at you. But later on I pulled that out, because I felt that it changed the narrative and it didn\u2019t seem appropriate for a journalistic story [..] The agency can be for the viewer, as long as data and information ultimately come down to the same narrative.\u2019 Zillah Watson (BBC) agrees to that limit: \u2018Giving the user the opportunity to choose between different narratives is ok, as long as the conclusion stays the same\u2019.<\/p><p>\u00a0Zillah Watson (BBC) agrees to that limit: \u2018Giving the user the opportunity to choose between different narratives is ok, as long as the conclusion stays the same\u2019.<\/p><p>\u2018I felt that it changed the narrative and that didn\u2019t seem appropriate for a journalistic story\u2019<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-2abf545 e-flex e-con-boxed e-con e-parent\" data-id=\"2abf545\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[],&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-12d49cf elementor-widget elementor-widget-heading\" data-id=\"12d49cf\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">4 types of immersive storytelling<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-6a141b7 e-flex e-con-boxed e-con e-parent\" data-id=\"6a141b7\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-4302850 elementor-widget elementor-widget-text-editor\" data-id=\"4302850\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>These interviews point out that immersive journalism is not simply about VR or technology. They rather show that there are different types of immersive stories that are defined by the technology used, interactive elements and the narrative, as well as newsroom structures and financial considerations. Based on these interviews and\u00a0<a href=\"https:\/\/www.journalismlab.nl\/en\/researching-the-impact-of-immersive-journalism\/\">the content analysis<\/a>\u00a0that was conducted in previous research, we constructed a typology of immersive journalism.<\/p><p>On the horizontal axe you see the amount of inclusion of the device, a technological decision, ranging from low to high. The vertical axe refers to the amount of interaction options. The narrative choices and further explanation appear as you scroll over the four squares.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-e478965 e-flex e-con-boxed e-con e-child\" data-id=\"e478965\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-a49315d elementor-hidden-mobile elementor-widget elementor-widget-text-editor\" data-id=\"a49315d\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Extensive<br \/><span style=\"color: #484397;\">interaction<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-6e5752c e-flex e-con-boxed e-con e-child\" data-id=\"6e5752c\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t<div class=\"elementor-element elementor-element-4a738b0 e-flex e-con-boxed e-con e-child\" data-id=\"4a738b0\" data-element_type=\"container\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;,&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-b605d5c elementor-widget elementor-widget-heading\" data-id=\"b605d5c\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h4 class=\"elementor-heading-title elementor-size-default\">Exploring a story<\/h4>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b5a6041 elementor-widget elementor-widget-text-editor\" data-id=\"b5a6041\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The goal of these stories is to analyze a situation and to reach a high number of users, since only classic devices (laptop, pc, smartphone) are needed. Inclusion is therefore low, but the user does have agency, as they can explore a virtual map and pick the elements that they want to focus on. To create this kind of story, at least three different kinds of expertise are needed<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-0f020b9 elementor-align-center elementor-widget elementor-widget-button\" data-id=\"0f020b9\" data-element_type=\"widget\" data-widget_type=\"button.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<div class=\"elementor-button-wrapper\">\n\t\t\t\t\t<a class=\"elementor-button elementor-button-link elementor-size-sm\" href=\"https:\/\/www.volkskrant.nl\/kijkverder\/2018\/noordzuidlijn\/#\/\">\n\t\t\t\t\t\t<span class=\"elementor-button-content-wrapper\">\n\t\t\t\t\t\t\t\t\t<span class=\"elementor-button-text\">View example<\/span>\n\t\t\t\t\t<\/span>\n\t\t\t\t\t<\/a>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-99555d4 e-flex e-con-boxed e-con e-child\" data-id=\"99555d4\" data-element_type=\"container\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;,&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-910367d elementor-widget elementor-widget-heading\" data-id=\"910367d\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h4 class=\"elementor-heading-title elementor-size-default\">Participating in a story<\/h4>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-3447a87 elementor-widget elementor-widget-text-editor\" data-id=\"3447a87\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The aim behind these stories is to create engagement and impact. Their reach is generally lower, because VR headsets are needed. Inclusion is therefore high and so is the interactivity. Since the user participates in the story, they have agency. To produce this kind of stories requires at least four different kinds of expertise.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7636462 elementor-align-center elementor-widget elementor-widget-button\" data-id=\"7636462\" data-element_type=\"widget\" data-widget_type=\"button.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<div class=\"elementor-button-wrapper\">\n\t\t\t\t\t<a class=\"elementor-button elementor-button-link elementor-size-sm\" href=\"https:\/\/www.youtube.com\/watch?v=tb5DwAZIQZw\">\n\t\t\t\t\t\t<span class=\"elementor-button-content-wrapper\">\n\t\t\t\t\t\t\t\t\t<span class=\"elementor-button-text\">View example<\/span>\n\t\t\t\t\t<\/span>\n\t\t\t\t\t<\/a>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-13a972c elementor-hidden-mobile e-flex e-con-boxed e-con e-parent\" data-id=\"13a972c\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-0c5e2b5 elementor-widget elementor-widget-text-editor\" data-id=\"0c5e2b5\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Low <span style=\"color: #484397;\">inclusion<\/span><br \/>of device<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-81e2433 elementor-widget elementor-widget-text-editor\" data-id=\"81e2433\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>High <span style=\"color: #484397;\">inclusion<\/span><br \/>of device<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-086a0ae e-flex e-con-boxed e-con e-parent\" data-id=\"086a0ae\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t<div class=\"elementor-element elementor-element-99eb594 e-flex e-con-boxed e-con e-child\" data-id=\"99eb594\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t<div class=\"elementor-element elementor-element-2005a24 e-flex e-con-boxed e-con e-child\" data-id=\"2005a24\" data-element_type=\"container\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;,&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-ffd5208 elementor-widget elementor-widget-heading\" data-id=\"ffd5208\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h4 class=\"elementor-heading-title elementor-size-default\">Observing a location<\/h4>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-51a3ed1 elementor-widget elementor-widget-text-editor\" data-id=\"51a3ed1\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>These productions are about (real-time) impressions of a location. Since they can be viewed on phones, laptops or computers, their inclusion is low, but their reach high. The user is no participant, but merely a observer. In other words: the agency stays with the journalists, like in traditional storytelling. Only one kind of expertise is needed to produce this story, so it can be done low-cost and fast by a single journalist.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-d3bb579 elementor-align-center elementor-widget elementor-widget-button\" data-id=\"d3bb579\" data-element_type=\"widget\" data-widget_type=\"button.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<div class=\"elementor-button-wrapper\">\n\t\t\t\t\t<a class=\"elementor-button elementor-button-link elementor-size-sm\" href=\"https:\/\/www.youtube.com\/watch?v=lzfmX-j-qsc\">\n\t\t\t\t\t\t<span class=\"elementor-button-content-wrapper\">\n\t\t\t\t\t\t\t\t\t<span class=\"elementor-button-text\">View example<\/span>\n\t\t\t\t\t<\/span>\n\t\t\t\t\t<\/a>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-6c328f8 e-flex e-con-boxed e-con e-child\" data-id=\"6c328f8\" data-element_type=\"container\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;,&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-006f2a7 elementor-widget elementor-widget-heading\" data-id=\"006f2a7\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h4 class=\"elementor-heading-title elementor-size-default\">Observing a story<\/h4>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-926bc1f elementor-widget elementor-widget-text-editor\" data-id=\"926bc1f\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>These kind of stories are about insight and impact. Unlike stories that are about observing a location, these productions are not location-, but story based. Because VR headsets are needed, inclusion is higher. However, this has an effect on the reach of the production, that is usually lower. The user has no agency, as they are observers to the story and do not participate in them. It takes at least two kinds of expertise to produce this kind of story.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-be8cf1a elementor-align-center elementor-widget elementor-widget-button\" data-id=\"be8cf1a\" data-element_type=\"widget\" data-widget_type=\"button.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<div class=\"elementor-button-wrapper\">\n\t\t\t\t\t<a class=\"elementor-button elementor-button-link elementor-size-sm\" href=\"https:\/\/www.youtube.com\/watch?v=BZJ09-SQG5E\">\n\t\t\t\t\t\t<span class=\"elementor-button-content-wrapper\">\n\t\t\t\t\t\t\t\t\t<span class=\"elementor-button-text\">View example<\/span>\n\t\t\t\t\t<\/span>\n\t\t\t\t\t<\/a>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-c719477 elementor-hidden-mobile elementor-widget elementor-widget-text-editor\" data-id=\"c719477\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Limited<br \/><span style=\"color: #484397;\">interaction<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-7106af0 e-flex e-con-boxed e-con e-parent\" data-id=\"7106af0\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[],&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-19790d1 elementor-widget elementor-widget-heading\" data-id=\"19790d1\" data-element_type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Measuring the effect of immersive journalism<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-9d3cedd e-flex e-con-boxed e-con e-parent\" data-id=\"9d3cedd\" data-element_type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-42c3d17 elementor-widget elementor-widget-text-editor\" data-id=\"42c3d17\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>Meanwhile, the question remains: what is the impact of the different elements of immersive journalistic productions on the engagement of the audience? And does this engagement improve the user\u2019s understanding and memory of the topic? And more practically: What are immersive elements worth investing in? To answer these questions, we are currently executing three different experiments. Follow us on\u00a0<a href=\"https:\/\/www.linkedin.com\/company\/journalismlab\/\">LinkedIn<\/a>\u00a0to stay updated.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>","protected":false},"excerpt":{"rendered":"<p>Have you ever explored the surroundings of Chernobyl or experienced what a psychosis is like? For many the people the answer will be no. But immersive journalism makes it possible to virtually visit uncommon places or be in someone else\u2019s shoes. News outlets worldwide are experimenting with new kinds of storytelling in 360 video\u2019s, Virtual [&hellip;]<\/p>","protected":false},"author":24,"featured_media":25686,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[2201],"tags":[],"coauthors":[],"class_list":["post-25681","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-longread"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Journalismlab &#8211; Impact vs reach - interviews with immersive journalists<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.journalismlab.nl\/en\/impact-vs-reach-interviews-with-immersive-journalists\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Journalismlab &#8211; Impact vs reach - interviews with immersive journalists\" \/>\n<meta property=\"og:description\" content=\"Have you ever explored the surroundings of Chernobyl or experienced what a psychosis is like? For many the people the answer will be no. But immersive journalism makes it possible to virtually visit uncommon places or be in someone else\u2019s shoes. 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Als onderzoeker is Nele medeverantwoordelijk voor het project Van Glass Box Naar Glass Box, waarin de invloed van AI op de Nederlandse journalistiek wordt onderzocht in samenwerking met de NOS, RTL Nieuws, Universiteit Wageningen, de Universteit van Wenen, de umbudsman van de NPO en Stichting Beeld en Geluid en Fontys Hogeschool. Eerder werkte ze onder meer aan het project Immersive Journalism, dat innovatieve journalistieke technieken en vormen onderzocht (een samenwerking met de NOS, KRO-NCRV, VPRO, NTR, Stichting Beeld en Geluid, de Universiteit van Amsterdam en de Universiteit van Wenen). 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Graag werkt ze aan creatieve manieren om de inzichten uit haar wetenschappelijk onderzoek te vertalen naar de journalistieke beroepspraktijk en het onderwijs. Nele Goutier studeerde in 2015 Cum Laude af van de tweejarige internationale master Journalism, Media &amp; Globalization aan de Aarhus University (Denemarken) en de Universiteit van Amsterdam. Eerder studeerde ze Culturele Antropologie en Ontwikkelingsstudies in Nijmegen, politicologie in Montpellier (Frankrijk) en volgde ze een summerschool documentaire-regie in Havana (Cuba). Nele deed ervaring op als schrijvend en multimedia-journalist bij onder andere Human, Filosofie Magazine, RTL Nieuws, Radio Netherlands Worldwide, het Parool en Oneworld. Op de redacties waar ze werkte, zag Nele hoe journalisten worstelen met de snelle digitale veranderingen. Ze besloot zich daarom te verdiepen in de mogelijkheden van journalistieke innovatie. Als onderzoeker is Nele medeverantwoordelijk voor het project Van Glass Box Naar Glass Box, waarin de invloed van AI op de Nederlandse journalistiek wordt onderzocht in samenwerking met de NOS, RTL Nieuws, Universiteit Wageningen, de Universteit van Wenen, de umbudsman van de NPO en Stichting Beeld en Geluid en Fontys Hogeschool. Eerder werkte ze onder meer aan het project Immersive Journalism, dat innovatieve journalistieke technieken en vormen onderzocht (een samenwerking met de NOS, KRO-NCRV, VPRO, NTR, Stichting Beeld en Geluid, de Universiteit van Amsterdam en de Universiteit van Wenen). Op de School voor Journalistiek doceert Nele onderzoeks- en schrijfvaardigheid.","url":"https:\/\/www.journalismlab.nl\/en\/author\/nele-goutier\/"}]}},"_links":{"self":[{"href":"https:\/\/www.journalismlab.nl\/en\/wp-json\/wp\/v2\/posts\/25681","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.journalismlab.nl\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.journalismlab.nl\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.journalismlab.nl\/en\/wp-json\/wp\/v2\/users\/24"}],"replies":[{"embeddable":true,"href":"https:\/\/www.journalismlab.nl\/en\/wp-json\/wp\/v2\/comments?post=25681"}],"version-history":[{"count":16,"href":"https:\/\/www.journalismlab.nl\/en\/wp-json\/wp\/v2\/posts\/25681\/revisions"}],"predecessor-version":[{"id":25704,"href":"https:\/\/www.journalismlab.nl\/en\/wp-json\/wp\/v2\/posts\/25681\/revisions\/25704"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.journalismlab.nl\/en\/wp-json\/wp\/v2\/media\/25686"}],"wp:attachment":[{"href":"https:\/\/www.journalismlab.nl\/en\/wp-json\/wp\/v2\/media?parent=25681"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.journalismlab.nl\/en\/wp-json\/wp\/v2\/categories?post=25681"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.journalismlab.nl\/en\/wp-json\/wp\/v2\/tags?post=25681"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.journalismlab.nl\/en\/wp-json\/wp\/v2\/coauthors?post=25681"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}